Where is flemeths grimoire in the circle tower




















User Info: bellwar. It's in one of the lootable locations in Irving's room in the 2nd floor. It will come up as the "Black Grimoire" until you give it to Morrigan. User Info: rikasha. Just look for interactive desks. One should have the "Black Grimoire". Sign Up for free or Log In if you already have an account to be able to ask and answer questions. Question Status Black Grimoire Spoiler? Answered How to beat cheating bugged cursed templars and desire demon room on floor of mage tower?

Answered my code will not let me play me game,on windows 7, to be able to play? It is recommended that you offer to accept her request, but you wouldn't really need to actually hurt Flemeth, you could instead hear her proposal and accept it. But before going to see Flemeth, you should take the right companions with you, for some of them will not approve of Flemeth's proposal!

After accepting Flemeth's proposal, go into her hut and get her true grimoire, then head back to the Camp and give the new grimiore to Morrigan. Dragon Age Wiki Guide. Last Edited: 31 Dec am. There are two choices: allow her to escape or kill her.

The tangible rewards are the same in either case the grimoire and an upgrade for Morrigan's robes , although the party might react somewhat differently. Approval this happens after the conversation with Flemeth, before you return the grimoire to Morrigan pc. If the Warden decides to fight, be prepared to fight a High Dragon.

This fight can be made very easy, and winnable as early as level 8 using any character with a taunting ability and ranged attackers, by taking advantage of her lack of mobility. There's a safe spot on each side of the dragon where she cannot strike with any of her abilities. The spot is a distance from her hind legs, and a distance from her front legs, and a distance from her side.

The distances are equal, about the length of a person. It is "between" her hind and front legs, but to the side a bit. Bring a healer, ranged attackers and a tank. Armor rating does not matter at all. Your tank should not be hitting the dragon, but staying in the safe spot, and moving as soon as the dragon jumps up and twists. Then, the tank will no longer be in the safe spot, so have them run to the new safe spot by her side. If done right, she will never hit the other party members as long as the tank holds her attention.

Only her area-effect stunning ability is dangerous, because it can allow her to get a strike in. Keep the healer and ranged attackers far away from the dragon, and spread out in case any of them draws a fireball. Alternatively, wait until Wade's Superior Drakeskin armour is obtained for extreme fire resistance.

Equip the set to the character who will be tanking. Give all party members ranged weapons. Positions all party members except the tanking character as far away as possible while staying in range to fire at Flemeth. The tanking character must position himself at the bottom of the ledge near Flemeth. This positioning prevents Flemeth from dragging the character towards her.



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